Content creator, gamification expert, instructional designer, digital artist, and strategic consultant.
Gamification is like comedy.
In comedy, something can have the structure, timing, and delivery, but if it fails to be funny, it failed at being comedy. It requires more than just assembling and incorporating its elements to be effective. In comedy, something can have the structure, timing, and delivery, but if it fails to be funny, it failed at being comedy.
“I’ve been getting into astronomy, so I installed a skylight. It was really hard to install.”
VS
“I’ve been getting into astronomy, so I installed a skylight. The people who live above me are furious.”
At the end of your initiative, what change in behavior do you want to influence, and how is that measured? Identify how to meet your goal and the landmarks of success along the way. These become your Key Performance Indicators
Analyze the Landscape
Acquire and examine the data to uncover the behavior patterns and drivers of action for your audience. Find what moves the needle, and why.
Synthesize and Actualize
Deconstruct your goals into key individual behaviors, then create a strategy to drive these small behavioral changes. One behavior at a time, your KPI becomes their game.
Work Experience
Senior Director - Engagement and Gamification Strategy